Hotfix! (To some really game breaking MP bugs)


Hello Everyone!

First of all thanks to everyone who has downloaded/played, response to Cardcannon has been even better than I hoped for!
This hotfix focuses on 2 major bugs affecting multiplayer lobbies.

  • Fixed host's score being improperly counted, leading to them not being able to win. This bug snuck in at the last second when I adjusted how score was calculated just before launch after all playtesting.
  • Fixed lobby/card desync if a player got bumped down a position after a player leaving.
  • Adjusted score calculation to 100+pointsearned+(5*hp)-ceil(0.5*totalMoves)
  • Fixed blood not coming from health card for local player

Files

cardcannon-windows-stable.zip 4 MB
Version 15 Sep 01, 2019

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